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Third Party Artwork Creator: Ultimate responsibility v3.5 Xbox 360 Manual >> Up to date? Cover Template lies with you (your company) to ensure Check the Xbox 360 brand site at NASA (North American/ that the final packaging complies with South American), EMEA, https://www.microsoftprosource.com/ both Age Rating Body and Local Laws of theAustralia and New Zealand brandbook/ for the latest information, particular region that your product will be DO NOT ALTER OR MOVE TEMPLATE ITEMS templates, and more! distributed into
XBOX_360_MNL_CVR.indd 01 Dec ’07 MS Color Bar v.5 030801 lp colonies xb360L v040708.qxd 4/7/08 9:24 AM Page ii 3 Xbox LIVE® 4 Controls WARNING Before playing this game, read the Xbox 360 Instruction 6 Main Menu Manual and any peripheral manuals for important safety and health information
Keep all manuals for future reference. For replacement manuals, see 9 Game Screen www.xbox.com/support or call Xbox Customer Support
10 Basic Controls: Movement 11 Basic Controls: Combat Important Health Warning About Playing Video Games Photosensitive Seizures 12 Basic Controls: Action A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in 14 Aiming & Camera View video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” 15 Thermal Energy (T-ENG) while watching video games
These seizures may have a variety of symptoms, including lightheadedness, 16 Vital Suits (VS) altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also 17 VS Details & Controls cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. 18 Personal Digital Assistant (PDA) Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above 19 Data Post symptoms—children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller 20 Saving & Loading Game Data screen; play in a well-lit room; and do not play when you are drowsy or fatigued
21 Game Settings If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing
22 Right Trigger Weapons 24 Left Trigger Weapons 26 VS Weapons 28 Akrid Types & Controls 29 Online Battle Characters 30 Online Gameplay 32 Online Battle Modes & Game Types 37 Online Game Rules 38 Connection Types 40 In the Lobby lp colonies xb360L v040708.qxd 4/7/08 9:24 AM Page 2 2 Xbox LIVE ® Play anyone and everyone, anytime, anywhere on Xbox LIVE®. Build your profile (your gamer card). Chat with your friends. Download content at Xbox LIVE Marketplace. Send and receive voice and video messages
Get connected and join the revolution
You are Connecting Before you can use Xbox LIVE, connect your Xbox 360® console about to embark to a high-speed Internet connection and sign up to become an Xbox LIVE member. For more information about connecting, and to determine whether Xbox LIVE is available in your region, go to www.xbox.com/live
on a journey Modem Computer to a new frontier Internet Connection Network Connections Network Cables of snow and ice..
Xbox 360 Router Family Settings These easy and flexible tools enable parents and caregivers to decide which games young game players can access based on the content rating
For more information, go to www.xbox.com/familysettings
J This game is a work of fiction. Any resemblance to real people, places, or situations is purely coincidental unless otherwise indicated
J Screenshots are of a product in development. Final product may vary
3 lp colonies xb360L v040708.qxd 4/7/08 9:24 AM Page 4 4 Controls w (left trigger) (Xbox Guide button) x (right trigger) You can change control configurations from Main Menu/ y (left bumper) z (right bumper) Options/Game Settings (see page 6) or from PDA/Configuration Y (Y button) (see page 18)
X (X button) B (B button) L (left stick) Other Controls A (A button) Confirm A Cancel B < (BACK button) > (START button) l (directional pad) C (right stick) Human Controls (Pattern A Setting) Vital Suit (VS) Controls (Pattern A Setting) Jump A Jump A Action/Melee Attack B Action (Exit VS/Equip weapon) B Anchor (see page 13) X Special Attack X Change weapon Y Special Function Y Zoom m/ q Light s/ o Light s/ o Turn 90° left/right y/z Turn 90° left/right y/z Fire left/right weapon w/x Grenade w Move L Shoot x Aim (Click to Reload) C Move (Click to Crawl) L PDA Menu < Aim (Click to Reload) C Pause Menu > PDA Menu (see page 18) < Pause Menu > 5 lp colonies xb360L v040708.qxd 4/7/08 9:24 AM Page 6 6 Akrid Controls (Pattern A Setting) Game Over When the Life Gauge drops Jump A (hold longer for higher jump) to zero, the game is over Attack 1 B (not used for Dongo or Neegal) and the Continue Screen is displayed. (The Continue Attack 2 X Screen is not displayed in Trial Attack 3 Y Battle and Score Attack Modes.) Turn 90° left/right y/z Left/right directional attack w/x Continue Screen Options J RETRY — Restart the mission Move L from a waypoint
Rotate C J RESTART — Restart the mission from the beginning
PDA Menu < J QUIT — Save the data and abort the mission
Main Menu Trial Battle Mode In this mode, battle the bosses that appear one after the other At the Title Screen, press > or A to proceed to the Main Menu. during the campaign. Your route to the next stage is determined by the results of the current stage
Main Menu Options Check your route through the battle J CAMPAIGN bracket at the Intermission Screen j New Game — Start a new game. before each stage
j Continue — Continue the game from a previous save. J Your Life Gauge, T-ENG, j Mission Select — Choose a previously cleared mission to play. weapons and ammunition j Trial Battle Mode — Select a Trial Battle. (See page 7.) are carried over to the next stage
j Score Attack Mode — Play a Score Attack game. (See page 8.) Because of this, when fighting J ONLINE BATTLE it’s necessary to think not only j Xbox LIVE — Connect to Xbox LIVE and participate in online battles
about the current stage but also about future battles
j System Link — Battle over a LAN connection. J Your results are reflected in your online ranking. (Sign in to Xbox LIVE to check your online ranking.) J OPTIONS j Game Settings — Change the game configuration. (See page 21.) j Xbox LIVE Marketplace — Download game content
J RECORDS j Campaign — View the records for Campaign mode
j Online Battle — View the records for Online Battle mode
j Trial Battle — View Trial Battle mode records
j Score Attack — View Score Attack mode records
j Achievements — View the list of achievements unlocked in the game
7 lp colonies xb360L v040708.qxd 4/7/08 9:25 AM Page 8 8 Score Attack Mode Compete for the best score Combo Gauge Game Screen by destroying enemies and objects
All enemies and destructible Life Gauge objects (barrels, wrecked cars, etc.) Radar in each stage have a certain score value. Thermal Energy J A Combo Gauge is displayed (T-ENG) Targeting Reticle near the top of the screen when things are destroyed. Right Trigger Secondary Weapon J Your results are reflected Left Trigger in your online ranking. (Sign in Weapon Right Trigger Weapon to Xbox LIVE to check your online ranking.) Destroy something else before this Combo Gauge Player disappears to form a combo and receive bonus points
J LIFE GAUGE — Displays your remaining life. If this gauge reaches zero, you fail the mission
Unlimited Mode J THERMAL ENERGY (T-ENG) — Displays your remaining Thermal Play with increased weapon power and movement speed Energy. T-ENG is constantly depleting due to the extreme environmental in this bonus mode. conditions, so you must replenish it often
J To play in this mode, first select a mission at the Mission Select Screen, J RADAR — Reflects the status of your surroundings. Activating a Data and then select Unlimited Mode. Post allows you to access its Radar data
J TARGETING RETICLE — Aims your weapon or Anchor
J LEFT TRIGGER WEAPON — Displays the weapon equipped to and activated by the left trigger (w)
J RIGHT TRIGGER WEAPON — Displays the weapon equipped to and activated by the right trigger (x)
J RIGHT TRIGGER SECONDARY WEAPON — Displays the secondary weapon equipped to and activated by the right trigger (x). Press Y to switch to this weapon
J PLAYER — The character you are controlling
9 lp colonies xb360L v040708.qxd 4/7/08 9:25 AM Page 10 10 Basic Controls: Movement Basic Controls: Combat 1 3 2 4 L MOVE — Move your character in the direction you C AIM — Move C to aim the Targeting Reticle indicated by 1, move L . above. Then attack with w or x to fire at the target
(See page 14 for more information.) y/z TURN 90° (Pattern A) — Press either bumper to turn 90° in the bumper’s direction. (See below for more information.) Click C RELOAD — The gauge under the Targeting Reticle shows remaining bullets in the weapon for your current weapon
A JUMP — Press A and move L to jump in the selected Click C to reload (as long as ammunition is available)
Click L CRAWL — Click and hold, then move L to crawl w GRENADE — Use the weapon (grenade) indicated by 2, above
Numbers next to the weapon denote ammunition remaining
in the selected direction
Pick up the same weapon type to replenish ammunition
When ammunition reaches zero, the weapon becomes useless
Click L+A EVADE (ROLL) — While pressing Lin any direction, press A time to execute an evasive roll
Y CHANGE WEAPON — Change to the weapon indicated by 3, above
X ANCHOR — Fire the Anchor. You can combine this action with various other buttons to reach inaccessible areas and execute Special Attacks. (See page 13.) x SHOOT — Use the weapon indicated by 4, above. Ammunition is handled in the same way as for the Left Trigger Attack
m/ q ZOOM — Zoom your view in/out. Depending on your equipped weapon, zooming in may also bring up a Scope Screen
Quick Turns (See page 14 for more information on Zooming.) Quick turns depend on the Control Pattern you’ve selected from the Game Settings Menu or the PDA’s Configuration Menu. (See page 21 for game settings.) B MELEE ATTACK — Available when no other context-sensitive J PATTERN A — Press y/z to quickly turn 90° in the bumper’s attack is displayed on-screen
J PATTERN B — Click and hold C, and then move C to turn quickly in the selected direction
J PATTERN C — Flick C to turn quickly in the selected direction
11 lp colonies xb360L v040708.qxd 4/7/08 9:25 AM Page 12 12 Basic Controls: Action Anchor Using the Anchor greatly expands your range of movement, allowing access to areas that are otherwise inaccessible to normal jumps
1 Aim with the Targeting Reticle and press X. When the Targeting Reticle is green, Displayed deploy the Anchor and it will Action attach to the target spot
When a specific action is displayed on-screen, pressing B will carry it out
2 You can now ascend to the area where the Anchor has attached Action Examples itself
J PICK UP — Pick up a weapon
J ENTER — Ride in a VS
J ACTIVATE — Activate a Data Post. (See page 19.) J ATTACH — Attach a weapon to a VS
J REMOVE — Remove a weapon from a VS
Master All the Weapons of a VS! Anchor Shot Combine the Anchor with button presses to execute Special Attacks
You can use weapons found in a stage, including normal weapons and VS weapons. Evaluate your enemy and match your attacks When using the Anchor, press to the enemy’s weaknesses! w or x before landing on the target. Firing the Anchor into an Akrid or the wall, then pressing w or x at extremely close range, executes an attack appropriate to the target
13 lp colonies xb360L v040708.qxd 4/7/08 9:25 AM Page 14 14 Aiming & Camera View Thermal Energy (T-ENG) You can customize your game experience by changing your aiming style T-ENG is a new form of energy that replaces the fossil fuels of old. It is and camera viewpoint. Before starting a game, use the Main Menu/Options/ taken from the bodies of the Akrid, the native inhabitants of E.D.N.III. This Game Settings to change these settings (see page 21). During gameplay, use your new fuel is essential to every activity that takes place on the planet
PDA (see page 18)
T-ENG abilities include: J MISSION LIFE SUPPORT Aiming Style j By continuously expending T-ENG, a T-ENG-equipped VS acts as a life J ACCELERATE — The further over you press C, the faster the Targeting support system for whoever is wearing it
j If T-ENG falls to zero, the Life Gauge will begin to deplete
Reticle moves
J FIXED — The Targeting Reticle is fixed in the center of the screen J VS USE (it does not move around the screen). j T-ENG is used as fuel by a VS
J CRUISE — Aiming speed is constant regardless of how you press C. j If T-ENG drops to less than 100, the VS will become non-operational
j If T-ENG reaches zero, you will be required to exit the VS
With each style, you can choose the basic aiming speed (from eight J HARMONIZER SYSTEM ACTIVATION different settings) to create the aiming system best suited to your play style
(The default aiming speed is ACCELERATE 4.) j If you take damage, the Harmonizer (see below), will be activated and will automatically recover the life lost Camera View to damage
J NORMAL — Camera viewpoint changes according to the situation. T-ENG can be replenished through (NORMAL mode is the default setting.) a variety of sources, for example: J ZOOM — Camera is always zoomed in on the character. J Defeat an Akrid
J WIDE — Camera is always zoomed out from the character. J Destroy a tank or drum
J Activate a Data Post
J FPS — First-person camera mode
J ... and many other actions
Harmonizer The Harmonizer is a life-support system, installed on Wayne’s right arm, that uses T-ENG to provide remarkable recovery abilities
J When Wayne takes damage, the Harmonizer system kicks in and begins converting T-ENG to replenish the Life Gauge
J It continues to convert T-ENG until the Life Gauge has recovered fully
If T-ENG is completely used up before the process is complete, Life Gauge recovery will stop
15 lp colonies xb360L v040708.qxd 4/7/08 9:25 AM Page 16 16 Vital Suits (VS) VS Details & Controls Vital Suits (VS) are weapons used by the settlers of the ice-cold planet E.D.N. III to fight the native Akrid. GTT-01 Developed in the early days of settlement, this VS was designed to assist colonization. Able to accept attachments on each arm, it is also capable of being When you’re near a VS, a context- armed with weapons. A victim of changing times, sensitive action is displayed on-screen, the GTT-01 has fallen out of favor with the advent allowing you to interact with its various of the GTF-11 (below). The current number elements — for example, riding the VS, of GTT-01 units in use is very small
or removing a weapon (not available SPECIAL FUNCTION for all weapons). J None Riding a VS GTF-11 Created for use in zero-gravity environments, If the Enter action is displayed near a VS, the GTF-11 has advanced attitude-control press B to enter the machine. Press B capabilities. This unit set a precedent as the first while riding in a VS to exit the vehicle. bi-pedal VS with in-air mobility. It is widely used in settlement activities
SPECIAL FUNCTIONS J HOVER — Press A mid-jump to hover
Press again to cancel
Life Gauge while Riding a VS J SLIDING DASH — Press Y and move L to dash in the selected direction
While you’re riding a VS, the Life Gauge displays the remaining durability GTB-22 of the VS. T-ENG depletes over time Developed with military use in mind. While this unit does not have in-air abilities, it exceeds its and when you take damage
rivals in superior running speed and jumping ability
SPECIAL FUNCTIONS J DOUBLE JUMP — Press A once to jump and again to double-jump
J LONG JUMP — Press Y to initiate a long Emergency Ejection jump; press again to cancel the jump
SPECIAL ATTACK When a VS Life Gauge displays zero, J SMOKE SCREEN — Press X to lay down the VS is about to explode. Tap B rapidly a smoke screen
to eject from the VS immediately in this emergency. Failure to eject quickly results in losing your life
17 lp colonies xb360L v040708.qxd 4/7/08 9:25 AM Page 18 18 Personal Digital Assistant (PDA) Data Post Each stage has Data Posts
Data Items Activate a Data Post by approaching it and rapidly Message tapping B. Activating a Data Logs Post gives you access to Mission Details information about your Map surroundings, which is then displayed both on your Radar and on the PDA Map Screen
Activating a Data Post also replenishes some of your T-ENG
Radar When you open your PDA, the Mission Details Screen is displayed. If you The Radar in the upper right corner have activated a Data Post (see page 19), a map of the surrounding area is also of the game screen (also see page 9) displays displayed
Data Post information, including: J From the Mission Details Screen, you can confirm Mission Details, and select, check and confirm Message Logs and Configuration. Human J Incoming messages are displayed as needed while you’re moving around
Akrid VS During the game, press < to open your PDA and view the Mission Details Screen
Data Post J MISSION DETAILS — Use the PDA to view information such as: j Maps Next Data Post j Mission Objectives j Secondary Objectives j ... and more! On the Mission Details Screen, press s/o to select either the Message Target Mark Logs or Configuration Screen
Each stage has emblems known as J MESSAGE LOGS — View a log of messages sent to you by your Target Marks. Snipe each one, and you companions during the game. may reap some special benefits. Check j You can also check the controls of the Vital Suits that you have boarded the Target Marks you have acquired during the mission. on the Mission Select Screen
J CONFIGURATION — Configure various game settings. These are the same as those available from the Main Menu/Options. (See page 6.) 19 lp colonies xb360L v040708.qxd 4/7/08 9:25 AM Page 20 20 Saving & Loading Game Data Game Settings You can change game settings from the Main Menu/Options/Game Settings Saving and from the PDA/Configuration (see page 18)
(see page 6) After selecting a Storage Device, you can save your game data. All game J AIMING — Change aiming and camera settings
data is automatically saved
J Xbox 360 CONTROLLER — Change the control layout
j Turn controller vibration on/off
Loading j Press X to switch between Human and VS control displays
If you select a Storage Device containing Lost Planet™ Extreme Condition J SOUND — Adjust game music and SFX volumes
Colonies Edition saved game data, the data will be loaded automatically J SCREEN/OTHER — Change the screen brightness settings when you confirm. Auto-load occurs when you proceed from the Title Screen and subtitle display
to the Main Menu
J RESET TO DEFAULTS — Press A to restore the default settings
Saving Multiple Data J BACK — Press B or > to return to the Main Menu
You can only save one game per User Account or per Storage Device
To save different game data, change your User Account or Storage Device
7 6 Akrid Controls (Pattern A Setting) Jump A (hold longer for higher jump) Attack 1 B (not used for Dongo or Neegal) Attack 2 X Attack 3 Y Turn 90° left/right y/z Left/right …
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